I will not be a diplomate, and I will not talk with an filter, I'm tired and should probably have gone to bed for 2-3 hour ago! But when you go out visiting friends... time can run away from you, fast!
battleship lover wrote: ↑November 18th, 2017, 7:35 am
Its a deep water destroyer with anti-air and anti-missile capabilities in mind
I give you some fast one:
1. When possible, avoid to many different angles:
- if all surfaces are angled similar, it would look more consistant
- it would also be easier to build (cost)
- a clean surface is always a bonus
2. look at other ships that are build and study them a little and see how things are placed around. to just put on random ting here and one random thing there aren't how you draw a ship.
- Note you show the basic on what is needed on a ship, but you could spend a little more time on going over the drawing. For me it looks like a drawing in early stage. when I draw, this is how a ship would look when I am around 20% done drawing.
3. you are a little overkill on the VLS, this is an AAW destroyer not an Missile silo ship/barge
- VLS weight a lot
- VLS take a lot of space under deck and on deck
4. Hm. why do Ticonderoga class and Arleigh Burk class destroyer and most modern frigates have two funnels
- can it be because they have more than 1 engine, in case they get problem with one engine, they still have an another engine
- can it be that they have more than 1 engine room, in case they have an accident in on engine room, they still have another engine room, so they can get home again.
Oh. BTW Avoid surfaces that are vertical, you want to reflect your signature in a different direction, not return it.
Basic thumb rule for an Stealth "object":
- your eyes are the radar
- a mirror is the stealth object.
Kannevets wrote: ↑November 26th, 2017, 1:46 am
That's not how stealth works, the angles need to be somewhat similar. That's why the Zumwalt is in the shape it is. All the angles on the superstructure are the same. The gun housings are similar to that. Because the angles are similar they give it the same radar profile as a fishing boat.
they DO not need to be similar, but they need to reflect radar signature to a different direction so the radar searching for the vessel do not get a return signature. Basicly you can have 10.000 angles so long it doesn't return the signal (wave) send from the radar back in the same direction. STEALTH is about reflecting your signature in a different direction. And you do not need the entire ship to be shaped in a certain way to give it a signature of an fishing boat, to get the fishing boat signature, you only need a small area reflecting what you want.
The main reason for that modern Navy vessel are so flat and clean..., it's because it's easier to build and cheaper to build, and more practical, when it come to the internal layout. It's cheaper to build a cube shaped building, than Pentagon...
French Navy did something like that in one of their serious project, for next gen. vessel, can you tell me how many angled surface this design have?:
How many angled surfaces do an F117 have...?:
How about F222 Baden-Württemberg, not so extreme, but there's more angle than a hend-house:
or F260 Braunschweig:
or the South African Valour class, look at those sexy angles!:
or the Norwegian Skjold class, I can count at least 17 different surface angles per sides...: