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Cei's Naval Yard

Posted: June 11th, 2014, 4:55 am
by Cei
First Vessel Attempt

Just your normal AI ship coming over to spray 20mm over everything

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Re: Cei's Naval Yard

Posted: June 11th, 2014, 5:07 am
by Rodondo
Just wondering the beam on that, as it seems a tiny bit deep in hull, I'm assuming the thing with the red "eye" is a laser based CIWS?

Also welcome aboard! :)

Re: Cei's Naval Yard

Posted: June 11th, 2014, 7:59 am
by Cei
The Newer version is around 46m long and 11m for the beam.

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Re: Cei's Naval Yard

Posted: June 11th, 2014, 12:47 pm
by TimothyC
I guess I'm just surprised that HAL doesn't have a Free Electron Laser.

welcome aboard.

Re: Cei's Naval Yard

Posted: June 14th, 2014, 6:14 pm
by Cei
New vessel, just trying to figure out a good layout XD

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Re: Cei's Naval Yard

Posted: June 14th, 2014, 6:15 pm
by Karle94
Wow that is a top heavy boat.

Re: Cei's Naval Yard

Posted: June 14th, 2014, 7:55 pm
by heuhen
Don't need to be top heavy vessel. Form me it look totally okay.

Re: Cei's Naval Yard

Posted: June 14th, 2014, 7:59 pm
by acelanceloet
depends on the beam, if she is really top heavy, but if she is meant to be an destroyer or something like that it looks all but ok to me :P

Re: Cei's Naval Yard

Posted: June 14th, 2014, 8:06 pm
by Novice
Looks top heavy to me, and too low above the water line, it has also a shallow draft. The bow shape is strange for any thing but a cable layer, and that kind of ship does not need a spotting top, certainly a high one such as this ship here has.
In short, my advise is draw some real world ships before you embark on drawing own designs.

Re: Cei's Naval Yard

Posted: June 14th, 2014, 9:23 pm
by Rodondo
Actually, it looks like the basis for some sort of coastal gunboat/monitor