Project DX

Post any drawings of planned or conceptual ships.

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eswube
Posts: 10696
Joined: June 15th, 2011, 8:31 am

Re: Project DX

#91 Post by eswube »

Whole this thread is an example of excellent research work and execution of great drawings.
acelanceloet
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Joined: July 28th, 2010, 12:25 pm
Location: the netherlands

Re: Project DX

#92 Post by acelanceloet »

Image
repost of an oldie :P with just a few parts fixes. soon I will do the write up, which finishes the development 'towards' DX, after which the rebuilds, modernisation and conversion lines will be started (Kidd, Tico, Flight Deck Spruance etc.)
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
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acelanceloet
Posts: 7514
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands

Re: Project DX

#93 Post by acelanceloet »

this project is not dead yet!
Image
background story coming soon, and then I will place her in the first post. if you see glaring errors, you can comment already though :P

the carefull looker may notice there are some differences in the exact lines of the ship when compared to the reference works or the older drawing. this is because there were some glaring drawing errors even in the original artwork in proceedings (such as, the forward flightdeck being a level too low and the top view and sideviews not matching. I have tried to rectify these to my understanding of how it would be constructed.

there are also some errors not in the drawing but in the design (think about exhaust cooling intakes fitted higher then the exhausts themselves, the SPS-48 having very little space to rotate, the UNREP gear going over the funnels etc.) I will soon modify this drawing in a way that would result in a ship workable enough that the USN could actually buy it, or at the very least to a ship that would actually work to specifications as stated in the commanders posting in proceedings. I look forward to comments and ideas for that drawing, so please comment.
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
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JSB
Posts: 1433
Joined: January 21st, 2014, 5:33 pm

Re: Project DX

#94 Post by JSB »

Looks interesting (for the working design),
- Why the 2 Phalanx (1 blocked with same or lesser arcs ?) and 4 small guns (goalkeepers derived weapons ?)
- Would you want more than 1 lift ? or a small pad behind or in-front so you can get helicopters out when its not working ?
BB1987
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Joined: May 23rd, 2012, 1:01 pm
Location: Rome - Italy

Re: Project DX

#95 Post by BB1987 »

Nice to see you backe Ace! Really nice job.

Personally, if you allow me, I just have three small observations, there might be a proper reason for them so do not hesistate to correct me!
-on the side view there is a small blank hatch aft of the hangar side door, this might lead to assume that it is permanetly open and is see through with another one on the opposide side.
-a small misalignment on the top view near the starboard CIWS
-the three knuckles at the bow below the anchor, but there might be a proper reason for them.
acelanceloet
Posts: 7514
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands

Re: Project DX

#96 Post by acelanceloet »

BB1987 wrote:Nice to see you backe Ace! Really nice job.

Personally, if you allow me, I just have three small observations, there might be a proper reason for them so do not hesistate to correct me!
-on the side view there is a small blank hatch aft of the hangar side door, this might lead to assume that it is permanetly open and is see through with another one on the opposide side.
-a small misalignment on the top view near the starboard CIWS
-the three knuckles at the bow below the anchor, but there might be a proper reason for them.
all valid points, so consider them fixed :P.

JSB, your comments were meant for the 'fixed' drawing right? otherwise I will answer your points in the write-up in the first post :P
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
Shipbucket Wiki admin
eswube
Posts: 10696
Joined: June 15th, 2011, 8:31 am

Re: Project DX

#97 Post by eswube »

Good work!
adenandy
Posts: 1633
Joined: July 23rd, 2011, 1:46 am

Re: Project DX

#98 Post by adenandy »

FANTASTIC drawing Ace. Well Done matey :D

It's NOT your drawing Acem but the design itself.... But she does look a little top heavy to me
Rainmaker
Posts: 247
Joined: August 2nd, 2010, 6:12 pm
Location: Montreal, QC

Re: Project DX

#99 Post by Rainmaker »

Great to see this one refined and improved! This proposal is definitely one of the more interesting of the Spruance variations.
acelanceloet
Posts: 7514
Joined: July 28th, 2010, 12:25 pm
Location: the netherlands

Re: Project DX

#100 Post by acelanceloet »

thanks guys!
the top weight might be limited, hangars are just empty boxes of course :P she might even be less bad then the DGV and some other air capable sprucan designs, while those were from actual shipyards! I am on this design more worried about the mentioned details than the overall design.

write-up and drawing added to the first post, btw. something interesting I just found out, btw: the AV-8B does not fit on the elevator of this ship, however the AV-8A that was actually used when this design was made does!
Drawings are credited with J.Scholtens
I ask of you to prove me wrong. Not say I am wrong, but prove it, because then I will have learned something new.
Shipbucket Wiki admin
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