Page 16 of 33
Re: Republic of Venezuela
Posted: November 29th, 2013, 11:53 pm
by KIKE92
Re: Republic of Venezuela
Posted: November 30th, 2013, 8:04 am
by odysseus1980
Something no one noticed is that in Argentine Naval Aviation the S-2 Tracker seems piston powered. Real Argentina has some Trackers, but they are Turbo Tracker. Somewhwere in Planebucket excists the conversion kit. Otherwise very nice work.
Re: Republic of Venezuela
Posted: December 1st, 2013, 8:42 pm
by KIKE92
Re: Republic of Venezuela
Posted: December 1st, 2013, 8:52 pm
by klagldsf
Even just looking at this AU it's not a surprise the Mistral has found a bit of export success in real life, if not quite to the degree as the Spanish option.
Re: Republic of Venezuela
Posted: December 1st, 2013, 10:45 pm
by GLACIESFIRE
Here are some "new" helicopters that my be useful for your work.
Re: Republic of Venezuela
Posted: December 1st, 2013, 10:52 pm
by KIKE92
Thanks a lot, they look amazing. And thanks for all the advise its being very helpful.
Re: Republic of Venezuela
Posted: December 1st, 2013, 11:01 pm
by GLACIESFIRE
Is always a pleasure to help a friend!!!
Re: Republic of Venezuela
Posted: December 4th, 2013, 9:10 pm
by KIKE92
Hello everyone, this is something a little diferent to what i usually do. This is WIP which is the predecessor to the battleship that i posted in page 12 and would like to here some advice about the design.
Re: Republic of Venezuela
Posted: December 5th, 2013, 6:07 am
by odysseus1980
First search all battleship designs on home page of shipbucket similar in size with yours.
Second decide about what armament you need.
Third designed it in your computer.
Fourth post the battleship to your thread.
Re: Republic of Venezuela
Posted: December 5th, 2013, 3:18 pm
by bezobrazov
Well, it's a very compact design, that's for sure. Your guns look like Bethlehem Steel-inspired 14", maybe in twins? That can work. Your freeboard is wholly acceptable, just add the usual portholes to the hull. Your secondary armament is, however, too much for the estimated displacement. I'd remove, at least one gun, and rearrange the remainder. The foremast and bridge structure are a bit too heavy for your ship. The top platform above the MGFC is redundant, remove it. It doesn't add anything except unnecessary topweight!
Finally, I noticed how you had the 01-level deck extend past the aft funnel. This should not be necessary. What I'd do is deleting that and move my steam pinnaces down there, to the main-deck level. It'll improve stability overall.
Other than that, it's an interesting design. I wish you the best in further improving it!