Re: FFLX/FFGX
Posted: March 6th, 2013, 9:15 am
these new dimensions result in your CoG being close to 9 meters above the keel. that is about main deck level. seems doable!
that bow still has way too much overhang, making it an structural weak point.
engines are mostly half above the waterline, because they are kind of huge
your aux generators are quite oversized too, I would go for an real auxilary enerator for port use etc, and keep the gas turbines as the main electricity suppliers.
keep in mind that the batteries will be heavy, they are filled with fluids and are compact and metal covered, so they might need to be placed near the center of the ship.
and for the bow mount. the bows on those ships are twice as high, the ships going half as fast, and the mount is 'just' an phalanx, not an multimillion dollar weapon. the arc of fire is indeed very good, but the problems you run into are these:
- waves are not good for electronics. waves crash over that bow at least in storms, in which a ship as this is at least once a year. you don't want your mount damaged or even lost because of that.
- when you hit another ship, and that is likely to happen once in each ships lifetime, you will immidiately destroy this weapon, even with the slightest bumb
- crew is not allowed that far in the front of the ship belowdecks when the ship is at sea, due to that space being the fore peak(tank).
my idea for the propulsion would be to have the gas turbines amidships and the electrical engine aft of that. the ship has less beam there, so less chance on getting damaged, the prop axis will be shorter, and you still have your 3 separated engine rooms.
that bow still has way too much overhang, making it an structural weak point.
engines are mostly half above the waterline, because they are kind of huge
your aux generators are quite oversized too, I would go for an real auxilary enerator for port use etc, and keep the gas turbines as the main electricity suppliers.
keep in mind that the batteries will be heavy, they are filled with fluids and are compact and metal covered, so they might need to be placed near the center of the ship.
and for the bow mount. the bows on those ships are twice as high, the ships going half as fast, and the mount is 'just' an phalanx, not an multimillion dollar weapon. the arc of fire is indeed very good, but the problems you run into are these:
- waves are not good for electronics. waves crash over that bow at least in storms, in which a ship as this is at least once a year. you don't want your mount damaged or even lost because of that.
- when you hit another ship, and that is likely to happen once in each ships lifetime, you will immidiately destroy this weapon, even with the slightest bumb
- crew is not allowed that far in the front of the ship belowdecks when the ship is at sea, due to that space being the fore peak(tank).
my idea for the propulsion would be to have the gas turbines amidships and the electrical engine aft of that. the ship has less beam there, so less chance on getting damaged, the prop axis will be shorter, and you still have your 3 separated engine rooms.