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Re: Spaceship scale
Posted: October 14th, 2012, 11:12 am
by heuhen
My scale:
HeuHen: 1mtr = 50px
Re: Spaceship scale
Posted: October 14th, 2012, 11:15 pm
by Carl Miller
klagldsf wrote:Carl Miller wrote:What scale should I use for spaceships? The one I'm planning to draw is 5 km long, which, at Shipbucket scale, would be 33,333 pixels
You're going to be drawing a Star Destroyer?
Unless you're drawing real spaceships (of which currently there is none that would be too big for Shipbucket scale) you're better off using whatever arbitrary scale you think works best. We're not going to be uploading it to the database anyway since that would be potentially sticky from a copyright issue.
No, I'm drawing a spaceship from a conworld that I'm building, and thus is of my own creation
Re: Spaceship scale
Posted: October 16th, 2012, 6:08 pm
by Morten812
I draw my own Sci-fi AU spaceships in SB-scala - very much unscientific, partially based on normal groundbased warships, using similarly weapons-systems and a yet undefined propulsion system - as a said very unscientific
This is a fregat size multi-role support ship:
And a smaller multi-role FAC
Their flexible containerised weaponsmodules are based on Danish standard-flex design and draw by MConrads.
Didn't plan to upload this but the subject came up
Re: Spaceship scale
Posted: October 16th, 2012, 6:20 pm
by Thiel
Actually they were drawn by McConrads.
Re: Spaceship scale
Posted: October 16th, 2012, 6:39 pm
by Morten812
Sorry Thiel - just thought you did the Standard Flex, my mistake
Re: Spaceship scale
Posted: October 16th, 2012, 6:43 pm
by APDAF
Remember that battleships will be king in space rather than carriers due to fuel/orbital mechanics.
Re: Spaceship scale
Posted: October 16th, 2012, 6:50 pm
by acelanceloet
remember that artificial gravity is aimed the same way as the propulsion is. so, nose is top
basically the only spaceship design I have seen that takes that in account is the rocket from tintin
Re: Spaceship scale
Posted: October 16th, 2012, 6:52 pm
by TimothyC
APDAF wrote:Remember that battleships will be king in space rather than carriers due to fuel/orbital mechanics.
That depends on a lot of the rules for the setting. If jamming is high, FTL drives are small but expensive, and ranges are long then expect fighters (in some form, remember a Sopwith Camel and a YF-12 are both 'fighters', even though one is 100 times the weight and 20 times as fast as the other). A 'Space fighter' might be closer in size to what we think of as a missile boat or a large bomber than a modern day fighter.
Re: Spaceship scale
Posted: October 16th, 2012, 6:53 pm
by Morten812
As i said, totally unscientific
Re: Spaceship scale
Posted: October 16th, 2012, 7:05 pm
by APDAF
TimothyC wrote:
If jamming is high, FTL drives are small but expensive, and ranges are long then expect fighters.
Well that mostly wrong because:
1) There is no point in jamming in space due to being no stealth in space.
2) A FTL drive will be huge and require huge amount of power and a fighter will not be able to house the fusion reactors needed.
3) A fighter will never have a range more than the local gravity well unless you use a highly compacted fuel source, oxygen tanks, food and water are also needed for a long flight and it is easier to store such items in a huge battleship than a 100 ton fighter.