Scootia23 wrote: ↑November 7th, 2022, 7:31 pm
Submarine anarchy mayhem challenge: Design any submarine for any purpose from 1905-1995. It doesn't even have to be military, post submersible megayachts and speculative deep sea explorers to your hearts content. Only requirement is that it must be able to fully submerge underwater and not kill the entire crew doing so, and be able to surface after the fact.
Hm, a change to this:
Design a cold-war fleet submarine, Hard Mode: In this world, nuclear power was never a thing. Diesel-electric, HTP, extremely large banks of batteries, gerbils, anything but nuclear can power this, as long as it has either huge range, good speed, or ideally both.
Design a ship fitting the over the top style of classic strategy games like Command and Conquer or newer games with a similar style like Civilization: Beyond Earth. Tesla coils, plasma guns, lasers, catamarans, the more off the walls the better. Since realism is pretty much irrelevant, they'd be graded solely on creativity and artistic quality. This would certainly be a strange challenge but I think it could be a refreshing change of pace.
"I don't need you to tell me how cringe my post is, I'm the one who posted it. I know how cringe it is."
Challenge idea: Soldierbucket shark drawing challenge. You must depict any real or fictional species in the subclass Elasmobranchii, the group that includes all living sharks and also includes their closest living relatives, the rays and skates. Sharks will be judged on biological realism and how beautiful your submitted shark is. The shark depicted can be from any time period from the first known appearance of the group in the fossil record during the Lower Silurian 440 million years ago, all the way until the present day.
For FD why not an experimental plane like the X-series? Could be that it tests one field like high speed (Bell X-1 and Miles M.52) or more crazier ideas like Ground Effect, Flying wings (im talking 50s and 60s technology wise) and Foward Swept Wings.
Heroic Age of Antarctic Exploration Ship Design Challenge
Design a ship that would have been suitable for the Antarctic expeditions that took place during the Heroic Age of Antarctic Exploration which took place from 1897 to 1922. This presents a challenge where ships that used a hybrid between sail and steam power can be drawn up. Additional elements of considerations surrounding Antarctic expeditions such as the need for stronger hulls and storage would help bring in more design dynamics to the challenge when researching ships of the role and time. The challenge also brings up interesting possibilities in terms of lore as this introduces the designer with the option to write up the fate of the ship over the course of the expedition(s)
^ above option could be modified for a broader Polar Expedition Challenge or a 19th century Northwest Passage expedition challenge (earlier time period).
Yamato Sammy wrote: ↑November 3rd, 2022, 11:53 am
space-bucket April fools challenge
you must draw a space warship from hundreds of years in the future for your AU or nation of choice, must be capable of FTL travel and combat in vacuum conditions and not immediately vent the entire crew out into space after getting hit by enemy shells.
(ideally this challenge would complete on April fools or begin on April fools)
We haven't had a spacebucket challenge entry ever.
This could change.
It could not be limited to any particular scale like the train one was, though i wonder about the realism if any sort of entry is permitted. I'd definitely enter it with any ruleset tho!
w o r k l i s t :
Hatsuyuki-class Escort Ships . . . <3
Late Cold War (1975+) military plane. The only limit, it has to be propelled by a Marquardt supercharged ejector ramjet (SERJ) engine(s). Yes, this is basically a fan and HTP rocket BLOWN ramjet engine. In it's final configuration it was a rocket blown ramjet wrapped around a turbofan. At low speeds you needed little more than the turbofan, and as your speed grew you could fully engage the ramjet, and for full performance you engaged the internal HTP rockets, which further increased pressure and heat in the combustion chamber, while adding extra oxygen from the decomposing hydrogen peroxide.
The engine was remarkably compact: An engine providing 51,690 pounds of thrust max was ten feet long, fifteen wide, and weighed in at 3250 Lbs.